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USS SHEPHERD

I love an image that inspires world building and a deep story from first glance, at this concept did just that. The goal was to try to bring the concept to life with camera movement and texture projections through Maya and Nuke. This project was a huge learning experience for me. I faced a lot of challenges figuring out how to get this to come together, it was my first piece utilizing multiple camera projections inside a scene in Nuke and incorporating photographic directly in to my 3D compositions. 

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While I feel this project was very successful in a lot of ways, there are a few things I would do differently if I were to try again today. I no longer have access to Nuke, but when I do get access again I would love take a couple more passes with this project to try and push it to be a little less illustrative. That being said, I am really proud of the piece I was able to create here and it has given me a lot of the tools I need to make even stronger matte paintings going forward.

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CREDITS:

This is based on a concept by Sergey Vasnev

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SOFTWARE:

Maya, Substance Painter, Photoshop, Nuke

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